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01/20/2012

'Real Steel' release hints at the future of DVD extras

Real-steelMovie audiences who fell in love with the spectacle of Hugh Jackman's 'Real Steel' will love what Disney's done with the Blu-ray release that hits shelves this Tuesday (January 24).

Not content with a standard release, the studio is bringing a 'second screen' to viewers' iPads and PC devices. This 'app' enables viewers to interact with the Blu-ray extras as the movie plays.

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01/09/2012

New GPS system could help you avoid ‘ghettos’

Have you ever followed GPS driving directions, only to end up in a shady area of town?  Sure, it may have been the shortest route, but perhaps not one you would take again.

Well, Microsoft is working to create a GPS system that would avoid dangerous areas of a city, or places with bad weather.

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10/28/2011

Is Microsoft's world of the future truly realistic?

This is a cute little video. Microsoft's Office division has created an online presentation, highlighting what it thinks work will be like in 5 to 10 years. But is it realistic?

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09/27/2011

Windows Phone ‘Mango’ update being rolled out in Canada

 If you’ve been waiting for a major update to Windows Phone 7 – the latest variety is now being rolled out in Canada (and the rest of the world), according to Microsoft.

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09/14/2011

Take a sneak peak as Microsoft previews Windows 8

Screenshot_startScreen_page Microsoft has pulled the wraps off its next-generation operating system that is designed to be tablet-friendly – and ready to stem the tide of users ditching desktops for tablets.

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07/29/2011

Are Internet Explorer browsers less intelligent?

Ouch - this will not come as good news for Microsoft's Internet Explorer browser team. A report from a Vancouver-based psychometric testing company says that IE browser users are a little more intellectually challenged than users of other browsers.

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06/17/2011

Can Xbox approach apply across Microsoft?

Xbox360elite One of the big differences between Microsoft and Apple is that when one company announces a new product, it’s usually months before it becomes available. The other has a chief executive known for saying “boom,” with the gadget or software released soon after.

The difference stems from how the two create their products. Apple is an integrated company that designs its own hardware and software – almost always in utter secrecy – so when a product is ready to be announced, it is also usually ready to release.

Microsoft, on the other hand, has worked in conjunction with partners right from its very beginnings, when it created software for IBM’s hardware. Today, that dichotomy still holds true for much of its business, whether its computers, mobile phones or, eventually, tablets. Microsoft makes and announces the software, then companies such as HP, Samsung and LG spend the next several months making sure their hardware works with it.

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06/06/2011

Microsoft goes big on Kinect at E3

Ghost-Recon-Future-Soldier One of the big questions going into this year’s Electronic Entertainment Expo was: wither motion gaming? With both Sony and Microsoft launching their respective motion systems - the Move and Kinect - more than six months ago and a lack of quality games for either, it was starting to look like the whole thing might be just a passing fad.

Microsoft tried hard to quash that notion with its E3 press conference on Monday morning in Los Angeles. Kinect was front and centre during the company’s hour-and-a-half presentation, with almost every game shown off making use of it. As such, there’s an army of Kinect-enabled games coming over the next few months.

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Xbox 360 media briefing live from E3

Looking for the latest Xbox news straight from the source? Here's where you'll find the official word on the newest games and big announcements for Xbox 360, Xbox LIVE and Kinect.

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04/21/2011

Portal 2 twice as fun as the original

Portal-2 The original Portal – offered as part of Valve’s already jam packed 2007 triumph, The Orange Box – was pretty much perfect. Incredibly original, darkly hilarious, challenging and full of mind-bending logical twists that forced players to rethink the reality presented to them in the game. Who would have thought the story of a human laboratory test subject named Chell and a device that creates portals strapped to her arm could be so compelling?

Short and sweet, the title had some pop cultural resonance with references to its “The cake is a lie” punch line appearing everywhere from TV shows like Chuck to other games and beyond – and some hipster cache with nerd troubadour Jonathan Coulton’s song “Still Alive” written specifically for the end credits of the game. Portal also introduced one of video games’ greatest characters: GLaDOS, the hilariously passive-aggressive and dangerously sociopathic artificial intelligence at the heart of the research facility and the game’s puzzle-based gameplay.

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Danny BradburyDanny Bradbury

Danny Bradbury is a technology journalist with 20 years' experience. He writes regularly for publications including the Guardian, the Financial Times, the Financial Post, and Backbone magazine. Danny also writes and directs documentaries.

Maurice CachoMaurice Cacho

Maurice Cacho is a Toronto-based journalist mixing his love for tech with a passion for news. He's also CP24's Web Journalist and appears daily on CP24 Breakfast and weekly on the channel's tech show, Webnation, discussing tech news and trends.

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