Montreal transit frags designer over amateur game map
Modern video game engines sometimes let you create your own user-generated content. But if one gamer's experience is anything to go by, you'll want to be careful what you design.
Canadian gamer/designers Frédérik Denis and Diego Liatis got on the wrong side of Montreal's public transit authority after developing their own map for Valve Corporation's Counter-Strike: Global Offensive. They designed a scene for the first person shooter in the city's central Berri-UQAM Metro station.
The designers, who had reportedly worked on his design for nine months using open source software available from Valve, released a video previewing the map only to be sent a cease and desist letter from the Société de transport de Montréal (STM).
The designer was surprised, Liatis reportedly said, because he had consulted with the STM before working on the game map.
An updated preview video, posted by Frédérik Denis, clearly shows signage and artwork from within the station in what is an expertly rendered version of the subway location.
The STM is said not to be commenting on 'private legal matters', but according to CBC reports, independent legal experts suspect the STM is worried about "political blowback," given that the pair aren't making any money from his open source map.
Montréal is no stranger to shooting violence. In September 2006, Kimveer Gill killed an 18-year-old woman and wounded 19 on a shooting spree at Dawson College. In 1989, Mark Lépine shot 28 people (killing 14) before killing himself at the École Polytechnique, also in Montréal.Danny Bradbury, MSN Tech & Gadgets